its plot and the events that narrated it were almost all “scripted”, but the development team did an excellent job of making the player believe that everything was not already written and pre defined. Ok, examples and comparisons aside there is only one thing to say: stalker: shadow of chernobyl was an incredible, in many ways momentous game. stalker's core achievement was to blend the history and method of first person shooters with. Retrospective: s.t.a.l.k.e.r.: shadow of chernobyl shadow of chernobyl, was in any way perfect.
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